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Game Audio Sonic College

Bogmekanikeren (Interactive Audio Book)

My role: Coding in Unity, Implementation in FMOD, communication between Unity and Arduino, Mixing, Sound Design Bogmekanikeren is an interactive, immersive audio book for kids, where you choose your own story. We were a group of five students at Sonic College for this project. I was in charge of programming and audio implementation. I also…

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Game Audio Sonic College Sound Design

CLOSER

A game about finding your emotions after a depression. My role: Everything (including Sound Design, Music, Programming and Game Design) This game, made by myself, was a project in the course “Game Audio” at Sonic College. Audio was implemented into Unity 3D using FMOD. It was an individual project where we had to make a…