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Game Audio Sonic College Sound Design

Martin Stig Andersen (Internship)

The spring semester of 2024 I was a sound design intern at Martin Stig Andersen. During the internship i worked on the upcoming game Cairn developed by The Game Bakers. This internship was part of my 6th semester at Sonic College.

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Game Audio Sound Design

You don’t belong in the dark (Nordic Game Jam 2024)

You are home alone and it is your bed time. Before you go to bed, you have to turn off all the lights in your house. But we all now how scary that can be, so you have to do it as fast as possible to outrun the darkness.

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Game Audio Sonic College Sound Design

CLOSER

A game about finding your emotions after a depression. My role: Everything (including Sound Design, Music, Programming and Game Design) This game, made by myself, was a project in the course “Game Audio” at Sonic College. Audio was implemented into Unity 3D using FMOD. It was an individual project where we had to make a…

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Game Audio Sonic College Sound Design

Sunlighter (Game jam)

My role: Sound Design, Music & Implementation in FMOD This game was made at a 24 hour game jam we held at Sonic College. I did the sound design, music and implementation in FMOD. “Another day on the job, as an interstellar electrician. As usual, you’ve been called out to fix a broken sun.” https://mikras1.itch.io/sunlighter…

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Game Audio Sonic College Sound Design

Ape’s Journey

My role: Sound Design, implementation and Dolby Atmos mixing in Wwise Ape’s Journey is a short game developed by one of my instructors in 3d-Audio at Sonic College. Our job as students was to add sound to it and mix it in our Dolby Atmos Mastering Suite. We were put into teams, where each student…